Monday, October 19, 2009

Uncharted 2 Among Thieves Review.

Ok. All the reviews I have seen on Uncharted 2 have been fantastic. I would have to agree with them. Uncharted 2 is one of the best games of this generation. The controls are great with only a few issues. The graphics are top notch and the story just gets better and better as you play threw the game.
First we will go into the story. I am not going to give away any spoilers. But the game goes in between game play and cut scene so well. that if your not the one playing. You might not know that there has been a change. The game starts off with allot of flashbacks. So be prepared. But without the flashbacks you would have no idea what your doing. They play between characters is fun and interesting.I really like how Nathan and Chloe banter back and forth with each other during the entire game. You know that there is a history behind the two of them right from the start. But to see how they react to each other through out the game tells you allot about the two of them. Then when you Add Elana from the first Uncharted into the mix. You get to see a good amount of confrontation that adds to the fun of the basic story. You cannot complain too much about the story and defiantly not about the acting.
Graphics were amazing. Everything was wonderfully detailed. The backgrounds were gorgeous. The up close and personal details are emasculate. Everything Is well done. There are parts where you get to look over a whole valley, and you see how much work Naughty dog put into this game. There is not another current console game out there that can match Uncharted 2 Graphically.
Gameplay. This is the only area that I had issues. The controls were great. My complaints was sometimes Drake would not post up against a wall until I had rolled into it a few times or he would completely roll past the wall into harms way when I was in a hurry to avoid getting shot. I also did have the game freeze up on me once. Then another time I was shot threw a wall. So I was not dead yet. But I had no way out. Then another time. I got caught in an obviously scripted part of the game. and got stuck behind some rubble that was more meant to keep me on the side that I was not on. I did also have a complaint about the hand to hand combat for this game. Although I liked it at first. I did start to find it tiresome at times when I would constantly get counter attacked. So although it was an improvement. I also felt at times it took away from the feeling I got from the first game of just running up and beating the crap out of someone. That would be more of my personal preference so I would not expect naughty dog to fix that.
Online. This is just a great addition to the over all game. Sometimes the match process can get unfair. Or the wait can tend to be long depending on how many people are playing in your area. But once you start playing. its so fun to run around and just find people to shoot, climbing walls and buildings and ladders. Your almost always going to get shot and killed because everyone comes from anywhere on the map. But the whole process is so much fun that it keeps you wanting to play.
Naughty Dog has brought out one of the best action packed experiences that you can have on a console. That includes watching a movie or playing another game. With Uncharted 2 you get both. With only a very few flaws. This game deserves the high praise that everyone else has been giving it.

Garphics = 10
Gameplay = 9.5
Story = 10
Presentation =10

Overall score = 9.9

Tuesday, October 13, 2009

Uncharted 2 Demo

OK. I know the game it's self is out today. But I do not have it yet. I was also really upset that the demo expired yesterday. But here is my review.

Now I normally do not like online games. But this is one of the funnest multi-player games I have ever played. The ability to climb quickly, the variety of weapons, the perks that you can use, and the variety of game types and characters make this worth it. This demo just by its self is worth a small fee just for it's self. But to have it as part of the game makes it a wonderful package deal.
The graphics are top notch, although you don't have much time to look at them as you are running around trying not to get killed.
The game play is wonderful although I do find myself posting up against a wall when I am trying to dive out of the way. The ability to grab people and pull them over a ledge, or counter by kicking them off the ledge is quite fun and found myself doing that once in a while when the opportunity presented it's self. throwing grenades is much faster now too and something completely welcomed. I never minded the sixaxis control for aiming although I know how it could bother some. So them moving away from it does not bother me.
The Co-op was also fun. But I never played it with people I know which would have made it even better for me. And the Co-op treasure hunter mode was also fun with 3 people. But the need for communication between the 3 players would be very helpful once you get into the harder stages.
For a demo this is perfect and above what I ever expected. If the demo was just a game as it is. It would still deserve a high ranking.

Graphics = 10
Game play = 9.5
Story = n/a
Presentation = 9.5

Overall score = 9.67

Thursday, October 8, 2009

Kilzone 2


Killzone 2 was an amazing looking game. But after going threw the whole campaign I found it rather short and unsatisfying.
The game was in production for 2 or 3 years. It was delayed multiple times.But after finishing the game I just have to ask why? Why was it delayed so many times.
The story was relatively short. It offers no real answers just more questions at the end. The other game that did this to me but I had more fun playing was Gears of war. I honestly did not play the first Killzone so maybe that is why I am so far out of the loop. But throw me a freaking bone here. Allot of people that were interested in Killzone 2 had not played the first one. This was suppose to be the showpiece for the PS3 and it fell short.
This is an age that I consider great graphics just normal. They help tell the story but they are not part of it. The graphics in this game were being touted as amazing or spectacular. But they did nothing to make me feel awe struck. They were good. But a slightly better texture does nothing for me when I am playing the game.
The controls were good. I did not have an issue aiming at any time. I did not hit any bugs during the game.
The presentation was good the story had allot of potential and was presented well.

Garphics = 9.5
Gameplay = 9.0
Story = 8.0
Presentation =9.0

Overall score = 8.9

Wednesday, October 7, 2009

Mission

My mission is to review every game that I play. Every Demo that I try and give it a fair and proper score. Graphics will only be a small part of the final score since most games currently have amazing graphics already. But the attention to detail in both game play and story will be highly looked upon.
Story: Needs to make some since. Not that it needs to be an epic novel. But I don't like to be told one thing and then do something else or have the topic dropped altogether.
Game play: Is about controls and missions. To many games out there have you do the same thing over and over again. Making them boring. Assassins creed would be an example of a bad game play mechanic with every mission being the same with only what a character says being different. This is what made the game boring for me.
Sound: This will not only go into how good a shotgun blast sounds but also how well the music mixes with the game. The Prince of Persia sands of times music mixed with the game so well. But the sequels rock music took away from the final feel of the game. Music should bring you more into the story not just be entertaining.
Online: Something that is mixed for me. Although I do like a good online match once in a while. Sometimes the human factor and the fact that some people just do not care about the quality of the experience will tear down on the overall fun. So the quality of the game over all will tear down on the online score. If a game is an online only it will be looked down upon as something with limited replayability.